Adam bir oyun konsolu satın almandan çok memnundu, bu da kendini doksanlara sokmasına ve hatırlamasına izin verdi
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He enjoyed every moment, immersing himself in the virtual world of the 90s. The console allowed him to remember the forbidden, to feel the adrenaline and excitement that accompanied him in his youth. But gradually the teenager's excitement crossed the line of reasonableness. He decided to try several games at once and switched between them, enjoying the variety of plots and atmosphere of each game.
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